Blockout for a coop TPS for 1-4 players, set in a city environment.
The test that got me into the internal Playstation studio in Berlin.
More here: https://docs.google.com/document/d/15Z0Vcd0iXMagX2F6rJEppbG8lkt1rBIHy_K12EjwiCw/edit?usp=sharing
Link to the dev build for self-inspection:
https://drive.google.com/file/d/1RK1gV3SrH36oQI6n43PT5rB48HrJZiDA/view?usp=sharing
Press and HOLD Jump to reach high places.
Overview and process of creation.
I share the challenges I encountered and how I reached the final outcome.

In Miro, I've outlined a rough level plan:
https://miro.com/app/board/uXjVK3UWUjI=/?share_link_id=73251174567
The main goal is to strategize the placement of fight arenas and major objects in relation to each other (top-down view)